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Tv Tropes Space Station 13

It's even better if no one informs the poor shmuck until halfway through the voyage. Extra points if the elderly mentor figure is the only one who discovers the true Chosen One at the start of the tale and has been enjoying a calm voyage full of training while the other man distracts the enemy.

A subset of scientists in charge of the stations' robotics and machinery. Cyborgs, mechs, bots, and perhaps augmentations and cybernetics if a sec is dismembered. More frequently known simply as robos. Depending on the players passing through, you'll encounter a standard robotics lab, as well as people worshiping the fabricators as gods and battling the Chaplin with mechs. Apart from sec., the finest location to purchase decent weaponry. Department of Medicine

You are one of many personnel onboard Space Station 13: one of several Space Stations deployed by the NanoTrasen business and held in check by the fairly nebulous Central Command (often referred to as CentCom) unit. Various difficulties arise on or around the station, which are only hinted at via untrustworthy and secret messages. The inept, neurotic, self-serving, and simply psychopathic personnel of Space Station 13 must then try to execute their tasks and live while the catastrophe develops around them - but they typically end up murdering each other until they depart. The modes vary significantly across servers, but the general assumption is that someone onboard the station is a traitor of some kind, whether a spy, an extraterrestrial in disguise, or a space wizard. Every player is allocated a profession based on their preferences, random chance, and what they haven't been prohibited from doing. There are different departments, such as the scientific team, medical, engineering, security, supply depot, botanics, and others. They each have their own spawning areas, equipment, access levels, and tasks, all of which are geared to keep the station running and deal with any problems that arise.

Advertisement:Every player is allocated a profession based on their preferences, random chance, and what they haven't been prohibited from doing. There are different departments, such as the scientific team, medical, engineering, security, supply depot, botanics, and others. They each have their own spawning areas, equipment, access levels, and tasks, all of which are geared to keep the station running and deal with any problems that arise.

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